{"id":1898,"date":"2021-12-13T10:49:03","date_gmt":"2021-12-13T10:49:03","guid":{"rendered":"https:\/\/vrdoro.com\/?page_id=1898"},"modified":"2021-12-14T16:37:54","modified_gmt":"2021-12-14T16:37:54","slug":"smoothing","status":"publish","type":"page","link":"https:\/\/webseite.vrdoro.com\/en\/vrdoro-the-vr-platform\/preparing-models-with-blender\/smoothing\/","title":{"rendered":"Smoothing"},"content":{"rendered":"<div class=\"gb-container gb-container-b32470e7 wrapper-container\"><div class=\"gb-inside-container\">\n<div class=\"gb-container gb-container-6816c043 center-aligned\"><div class=\"gb-inside-container\">\n\n<h4 class=\"wp-block-heading\"><strong>Smoothing<\/strong><\/h4>\n\n\n\n<p>Smoothing operations should be done as a last step, to prepare the model for presentation in VR.<\/p>\n\n\n\n<h5 class=\"wp-block-heading\"><strong>Vertex Smoothing<\/strong><\/h5>\n\n\n\n<p>This operation simply attempts to average between the distance of vertices, to create a smoother surface.<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><a href=\"https:\/\/vrdoro.com\/wp-content\/uploads\/2021\/12\/smooth_verts_01-1.png\" target=\"_blank\" rel=\"noopener\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"542\" src=\"https:\/\/vrdoro.com\/wp-content\/uploads\/2021\/12\/smooth_verts_01-1-1024x542.png\" alt=\"\" class=\"wp-image-1400\" srcset=\"https:\/\/webseite.vrdoro.com\/wp-content\/uploads\/2021\/12\/smooth_verts_01-1-1024x542.png 1024w, https:\/\/webseite.vrdoro.com\/wp-content\/uploads\/2021\/12\/smooth_verts_01-1-300x159.png 300w, https:\/\/webseite.vrdoro.com\/wp-content\/uploads\/2021\/12\/smooth_verts_01-1-768x407.png 768w, https:\/\/webseite.vrdoro.com\/wp-content\/uploads\/2021\/12\/smooth_verts_01-1-1536x814.png 1536w, https:\/\/webseite.vrdoro.com\/wp-content\/uploads\/2021\/12\/smooth_verts_01-1.png 1920w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/a><\/figure><\/div>\n\n\n\n<p>Select all (A) and navigate to vertex (1). Here there are multiple smoothing options (2).<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><a href=\"https:\/\/vrdoro.com\/wp-content\/uploads\/2021\/12\/smooth_verts_02-1.png\" target=\"_blank\" rel=\"noopener\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"542\" src=\"https:\/\/vrdoro.com\/wp-content\/uploads\/2021\/12\/smooth_verts_02-1-1024x542.png\" alt=\"\" class=\"wp-image-1402\" srcset=\"https:\/\/webseite.vrdoro.com\/wp-content\/uploads\/2021\/12\/smooth_verts_02-1-1024x542.png 1024w, https:\/\/webseite.vrdoro.com\/wp-content\/uploads\/2021\/12\/smooth_verts_02-1-300x159.png 300w, https:\/\/webseite.vrdoro.com\/wp-content\/uploads\/2021\/12\/smooth_verts_02-1-768x407.png 768w, https:\/\/webseite.vrdoro.com\/wp-content\/uploads\/2021\/12\/smooth_verts_02-1-1536x814.png 1536w, https:\/\/webseite.vrdoro.com\/wp-content\/uploads\/2021\/12\/smooth_verts_02-1.png 1920w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/a><\/figure><\/div>\n\n\n\n<p>Both smoothing options produce different results, and experimentation is required to find the required result<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><a href=\"https:\/\/vrdoro.com\/wp-content\/uploads\/2021\/12\/smooth_verts_03-1.png\" target=\"_blank\" rel=\"noopener\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"542\" src=\"https:\/\/vrdoro.com\/wp-content\/uploads\/2021\/12\/smooth_verts_03-1-1024x542.png\" alt=\"\" class=\"wp-image-1406\" srcset=\"https:\/\/webseite.vrdoro.com\/wp-content\/uploads\/2021\/12\/smooth_verts_03-1-1024x542.png 1024w, https:\/\/webseite.vrdoro.com\/wp-content\/uploads\/2021\/12\/smooth_verts_03-1-300x159.png 300w, https:\/\/webseite.vrdoro.com\/wp-content\/uploads\/2021\/12\/smooth_verts_03-1-768x407.png 768w, https:\/\/webseite.vrdoro.com\/wp-content\/uploads\/2021\/12\/smooth_verts_03-1-1536x814.png 1536w, https:\/\/webseite.vrdoro.com\/wp-content\/uploads\/2021\/12\/smooth_verts_03-1.png 1920w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/a><\/figure><\/div>\n\n\n\n<p>For some computers, smoothing all vertices at once will cause Blender to crash. Alternatively, some surfaces do not need to be smoothed. It&#8217;s possible to select a section with the cursor in edit mode, and smooth these areas independently.<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><a href=\"https:\/\/vrdoro.com\/wp-content\/uploads\/2021\/12\/smooth_verts_04-1.png\" target=\"_blank\" rel=\"noopener\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"542\" src=\"https:\/\/vrdoro.com\/wp-content\/uploads\/2021\/12\/smooth_verts_04-1-1024x542.png\" alt=\"\" class=\"wp-image-1408\" srcset=\"https:\/\/webseite.vrdoro.com\/wp-content\/uploads\/2021\/12\/smooth_verts_04-1-1024x542.png 1024w, https:\/\/webseite.vrdoro.com\/wp-content\/uploads\/2021\/12\/smooth_verts_04-1-300x159.png 300w, https:\/\/webseite.vrdoro.com\/wp-content\/uploads\/2021\/12\/smooth_verts_04-1-768x407.png 768w, https:\/\/webseite.vrdoro.com\/wp-content\/uploads\/2021\/12\/smooth_verts_04-1-1536x814.png 1536w, https:\/\/webseite.vrdoro.com\/wp-content\/uploads\/2021\/12\/smooth_verts_04-1.png 1920w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/a><\/figure><\/div>\n\n\n\n<p>With an area chosen, navigate to vertex (1), and then smooth vertices (2).<\/p>\n\n\n\n<h5 class=\"wp-block-heading\"><strong>Beautify Faces<\/strong><\/h5>\n\n\n\n<p>A further operation to smooth surfaces, this operation rearranges faces to try to get less degenerated geometry.<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><a href=\"https:\/\/vrdoro.com\/wp-content\/uploads\/2021\/12\/smooth_verts_05-1.png\" target=\"_blank\" rel=\"noopener\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"542\" src=\"https:\/\/vrdoro.com\/wp-content\/uploads\/2021\/12\/smooth_verts_05-1-1024x542.png\" alt=\"\" class=\"wp-image-1411\" srcset=\"https:\/\/webseite.vrdoro.com\/wp-content\/uploads\/2021\/12\/smooth_verts_05-1-1024x542.png 1024w, https:\/\/webseite.vrdoro.com\/wp-content\/uploads\/2021\/12\/smooth_verts_05-1-300x159.png 300w, https:\/\/webseite.vrdoro.com\/wp-content\/uploads\/2021\/12\/smooth_verts_05-1-768x407.png 768w, https:\/\/webseite.vrdoro.com\/wp-content\/uploads\/2021\/12\/smooth_verts_05-1-1536x814.png 1536w, https:\/\/webseite.vrdoro.com\/wp-content\/uploads\/2021\/12\/smooth_verts_05-1.png 1920w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/a><\/figure><\/div>\n\n\n\n<p>Choose face (1) then beautify faces (2).<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><a href=\"https:\/\/vrdoro.com\/wp-content\/uploads\/2021\/12\/smooth_verts_06-1.png\" target=\"_blank\" rel=\"noopener\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"542\" src=\"https:\/\/vrdoro.com\/wp-content\/uploads\/2021\/12\/smooth_verts_06-1-1024x542.png\" alt=\"\" class=\"wp-image-1414\" srcset=\"https:\/\/webseite.vrdoro.com\/wp-content\/uploads\/2021\/12\/smooth_verts_06-1-1024x542.png 1024w, https:\/\/webseite.vrdoro.com\/wp-content\/uploads\/2021\/12\/smooth_verts_06-1-300x159.png 300w, https:\/\/webseite.vrdoro.com\/wp-content\/uploads\/2021\/12\/smooth_verts_06-1-768x407.png 768w, https:\/\/webseite.vrdoro.com\/wp-content\/uploads\/2021\/12\/smooth_verts_06-1-1536x814.png 1536w, https:\/\/webseite.vrdoro.com\/wp-content\/uploads\/2021\/12\/smooth_verts_06-1.png 1920w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/a><\/figure><\/div>\n\n\n\n<p>Though the model has been reduced a great deal in terms of polygon count and complexity, the exterior surface is still quite smooth.<\/p>\n\n\n\n<h5 class=\"wp-block-heading\"><strong>Shade Smooth<\/strong><\/h5>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><a href=\"https:\/\/vrdoro.com\/wp-content\/uploads\/2021\/12\/shade_smooth_2_-1.jpg\" target=\"_blank\" rel=\"noopener\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"542\" src=\"https:\/\/vrdoro.com\/wp-content\/uploads\/2021\/12\/shade_smooth_2_-1-1024x542.jpg\" alt=\"\" class=\"wp-image-1416\" srcset=\"https:\/\/webseite.vrdoro.com\/wp-content\/uploads\/2021\/12\/shade_smooth_2_-1-1024x542.jpg 1024w, https:\/\/webseite.vrdoro.com\/wp-content\/uploads\/2021\/12\/shade_smooth_2_-1-300x159.jpg 300w, https:\/\/webseite.vrdoro.com\/wp-content\/uploads\/2021\/12\/shade_smooth_2_-1-768x407.jpg 768w, https:\/\/webseite.vrdoro.com\/wp-content\/uploads\/2021\/12\/shade_smooth_2_-1-1536x814.jpg 1536w, https:\/\/webseite.vrdoro.com\/wp-content\/uploads\/2021\/12\/shade_smooth_2_-1.jpg 1920w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/a><\/figure><\/div>\n\n\n\n<p>Under Object is the option \u201cshade smooth\u201d. This creates an even, smooth outer surface and reduces the CPU load. This can be turned off by choosing \u201cshade flat\u201d in the same menu.<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><a href=\"https:\/\/vrdoro.com\/wp-content\/uploads\/2021\/12\/shade_smooth_1_-1.jpg\" target=\"_blank\" rel=\"noopener\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"542\" src=\"https:\/\/vrdoro.com\/wp-content\/uploads\/2021\/12\/shade_smooth_1_-1-1024x542.jpg\" alt=\"\" class=\"wp-image-1418\" srcset=\"https:\/\/webseite.vrdoro.com\/wp-content\/uploads\/2021\/12\/shade_smooth_1_-1-1024x542.jpg 1024w, https:\/\/webseite.vrdoro.com\/wp-content\/uploads\/2021\/12\/shade_smooth_1_-1-300x159.jpg 300w, https:\/\/webseite.vrdoro.com\/wp-content\/uploads\/2021\/12\/shade_smooth_1_-1-768x407.jpg 768w, https:\/\/webseite.vrdoro.com\/wp-content\/uploads\/2021\/12\/shade_smooth_1_-1-1536x814.jpg 1536w, https:\/\/webseite.vrdoro.com\/wp-content\/uploads\/2021\/12\/shade_smooth_1_-1.jpg 1920w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/a><\/figure><\/div>\n\n\n\n<p>Final shaded model<\/p>\n\n<\/div><\/div>\n<\/div><\/div>","protected":false},"excerpt":{"rendered":"<p>Smoothing Smoothing operations should be done as a last step, to prepare the model for presentation in VR. Vertex Smoothing This operation simply attempts to average between the distance of vertices, to create a smoother surface. Select all (A) and navigate to vertex (1). Here there are multiple smoothing options (2). Both smoothing options produce &#8230; <a title=\"Smoothing\" class=\"read-more\" href=\"https:\/\/webseite.vrdoro.com\/en\/vrdoro-the-vr-platform\/preparing-models-with-blender\/smoothing\/\" aria-label=\"Read more about Smoothing\">Read more<\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"parent":1804,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"_acf_changed":false,"inline_featured_image":false,"disable_featured_image":false,"_daextam_enable_autolinks":"1","footnotes":""},"class_list":{"0":"post-1898","1":"page","2":"type-page","3":"status-publish","5":"no-featured-image-padding"},"acf":[],"_links":{"self":[{"href":"https:\/\/webseite.vrdoro.com\/en\/wp-json\/wp\/v2\/pages\/1898","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/webseite.vrdoro.com\/en\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/webseite.vrdoro.com\/en\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/webseite.vrdoro.com\/en\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/webseite.vrdoro.com\/en\/wp-json\/wp\/v2\/comments?post=1898"}],"version-history":[{"count":3,"href":"https:\/\/webseite.vrdoro.com\/en\/wp-json\/wp\/v2\/pages\/1898\/revisions"}],"predecessor-version":[{"id":2279,"href":"https:\/\/webseite.vrdoro.com\/en\/wp-json\/wp\/v2\/pages\/1898\/revisions\/2279"}],"up":[{"embeddable":true,"href":"https:\/\/webseite.vrdoro.com\/en\/wp-json\/wp\/v2\/pages\/1804"}],"wp:attachment":[{"href":"https:\/\/webseite.vrdoro.com\/en\/wp-json\/wp\/v2\/media?parent=1898"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}